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Saltmile (Rush Version)

by Starronix

The point of this deck is to rush your opponent with
Knight of Encouragement, Albion and Counteroffensive Knight, Suleiman early and overwhelm them, especially if they took early damage. This deck can survive till late game, however, it doesn't fare the best if you get a bad turn. You should have at least 5 cards in hand to guard and intercepts to guard their next turn, but this deck is mostly offence with little to no defence.

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Main Deck ({{ maindeck_count }}/50)


G-Zone ({{ gdeck_count }}/16)

The point of this deck is to rush your opponent with
Knight of Encouragement, Albion and Counteroffensive Knight, Suleiman early and overwhelm them, especially if they took early damage. This deck can survive till late game, however, it doesn't fare the best if you get a bad turn. You should have at least 5 cards in hand to guard and intercepts to guard their next turn, but this deck is mostly offence with little to no defence.

Comments:

Seikatsu on 14 February 2018 12:20 PM
i like the deck but here's a good combo, calling knight of cast due to hopesong angel and brave is active is good. knight of cast which is 8000 which has a skill that choose a unit in the same column as this unit and it gains plus the attack of knight of cast. so if hope song angel calls knight of cast to the same column as hopesong which makes hopesong angel's power 16000 plus the brave of redon which can boost, retiring knight of cast and switching it with a redon will boost hopesong which can attack at 27000 and that is 20000 to guard no trigger check one rearguard plus the skill of atmile it becomes 31000 which will be 25000 to guard no triggers added yet.=)

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