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Luquier, the Baddest

by Armoshi

--Choice of Forerunner: Ionela helps set up soul during grade 1 and 2 turns AND if you decide to rush during these turns (specifically grade 2), you can call a Zelma, move the forerunner into the soul and then call a grade 2 (specifically Clemens or Maricica). ALSO, note that Cat in High Boots is also in the deck; if you soul charge a Prankster Girl, put it into the soul.
--Choice of Triggers: (HEAL) Silver Thorn Name. (DRAW) Silver Thorn Name & also help make Cernay's cost not as 'costly'. (CRIT) Silver Thorn Name and Ability. Shuffles back. (STND) Staple triggers are staple, and re-stand units with Power and On-hit Abilities.
--Choice of Grade 1s: 4 Zelmas; AKA Purple Trapeze for Silver Thorns. 3 Anas; Gives Soul Call to units when it boosts, specifically Upright Lion and Rising Dragon. 3 Cernays; Turn extenders, for when units attack doesn't hit. 4 Hoop Masters; helps with defense with its effect, and it can be replaced with the Counter Charging PG.
--Choice of Grade 2s: 2 Marcicas; staple on-hit pressure for Pale Moon, meant for early game rush. 1 Lucamia; searchs an Ace, and put its into the soul. 3 Clemens; staple on-hit pressure for Silver Thorns, meant for the main game when your soul is healthy. 3 Upright Lions; Silver Thorn Name and Silver Thorn Spicy Clown, try boosting with Ana for neat results. 2 Rising Dragon; Silver Thorn Name and a strong attacker for early AND main game.
--Choice of Grade 3s: 4 Luquier (Stride); Ace Unit, also provides field presence at early game if in soul. 1 Venus Luquier; alternate Ace Unit. 1 Fullsmile; alternate field builder, otherwise stride fodder. 1 Alexis; alternate on-hit pressure and field builder, otherwise stride fodder.
--Choice of G Units: 1 Mystique Luquier; target if your soul isn't quite there yet, AND if you have Prankster Girl in hand. 4 Venus Luquier; Main Stride Target, and possible game finisher. 2 Lunatec Dragon; target if Cat is in soul OR if hand contains cards to produce field for game finisher. 4 Mephisto; target if Cat is in soul OR if number of face up Magia G Units is large enough for game finisher. 1 Fairfield; target if Cat is in soul AND game finisher.
--Choice of G Guardians: 2 Maja; helps fill soul AND feeds requirement for Mephisto. 1 Wandering Dragon; helps fill soul AND gets 10k trigger from soul to (G). 1 Coulthard; you'll meet the requirements. Trust me.

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--Choice of Forerunner: Ionela helps set up soul during grade 1 and 2 turns AND if you decide to rush during these turns (specifically grade 2), you can call a Zelma, move the forerunner into the soul and then call a grade 2 (specifically Clemens or Maricica). ALSO, note that Cat in High Boots is also in the deck; if you soul charge a Prankster Girl, put it into the soul.
--Choice of Triggers: (HEAL) Silver Thorn Name. (DRAW) Silver Thorn Name & also help make Cernay's cost not as 'costly'. (CRIT) Silver Thorn Name and Ability. Shuffles back. (STND) Staple triggers are staple, and re-stand units with Power and On-hit Abilities.
--Choice of Grade 1s: 4 Zelmas; AKA Purple Trapeze for Silver Thorns. 3 Anas; Gives Soul Call to units when it boosts, specifically Upright Lion and Rising Dragon. 3 Cernays; Turn extenders, for when units attack doesn't hit. 4 Hoop Masters; helps with defense with its effect, and it can be replaced with the Counter Charging PG.
--Choice of Grade 2s: 2 Marcicas; staple on-hit pressure for Pale Moon, meant for early game rush. 1 Lucamia; searchs an Ace, and put its into the soul. 3 Clemens; staple on-hit pressure for Silver Thorns, meant for the main game when your soul is healthy. 3 Upright Lions; Silver Thorn Name and Silver Thorn Spicy Clown, try boosting with Ana for neat results. 2 Rising Dragon; Silver Thorn Name and a strong attacker for early AND main game.
--Choice of Grade 3s: 4 Luquier (Stride); Ace Unit, also provides field presence at early game if in soul. 1 Venus Luquier; alternate Ace Unit. 1 Fullsmile; alternate field builder, otherwise stride fodder. 1 Alexis; alternate on-hit pressure and field builder, otherwise stride fodder.
--Choice of G Units: 1 Mystique Luquier; target if your soul isn't quite there yet, AND if you have Prankster Girl in hand. 4 Venus Luquier; Main Stride Target, and possible game finisher. 2 Lunatec Dragon; target if Cat is in soul OR if hand contains cards to produce field for game finisher. 4 Mephisto; target if Cat is in soul OR if number of face up Magia G Units is large enough for game finisher. 1 Fairfield; target if Cat is in soul AND game finisher.
--Choice of G Guardians: 2 Maja; helps fill soul AND feeds requirement for Mephisto. 1 Wandering Dragon; helps fill soul AND gets 10k trigger from soul to (G). 1 Coulthard; you'll meet the requirements. Trust me.

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