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Dudleys

by Armoshi

This is my Dudley deck "For the Future". I'm an avid Spike Brothers fan, having trained for football myself in the past and having at least a set of evverything within the clan. I got tired of not having a proper sub-clan built for my deck, so I spent a couple hours cooking and this is what I came up with.

DISCLAIMER: This is NOT a Hellhard Eight oriented deck. This was made on the premise that Demonic Lord, Dudley Emperor or a new Dudley grade 3 card will be printed with a Force marker, allowing this build to compete with other decks in premium.

GRADE 0:
--Mecha Trainer V x1; the starter.
--Mecha Analyzer x1; this was a good forerunner before, and its still good now. It interacts well during a Geronimo turn AND whenever Dudley Phantom boosts, netting you another attack with a unit in the back row or, the base case, Douglass.
--Mecha Instructor x4; I hated this card, due to never needing Stand triggers after Devil Watch. Now I love it.
--Cheer Girl, Marilyn V x4; God bless the person that thought of perfect guards being grade 0 instead of grade 1. Also, DRAW POWER.
--Cheerful Lynx x4; MORE DRAW POWER.
--Cheer Girl, Tiara V x2; 20K raw shield is cool.
--Dudley Cheers, Lindsay x2; Counter Charging is also cool.

GRADE 1:
--Dudley Jetter x4; stride fodder with the Dudley name. I used to resent running this unit due to how often it's retired before it can activate, and Dudley Daisy being a grade 1 Douglass. But resource wise, I feel it's better than running Daisy whenever you aren't facing field control imo
--Commander, Garry Cannon V x4; EVEN MORE DRAW POWER. This unit was one of the best things to happen to the clan. The fact that he can be ran in nearly every single Spike Brothers deck is insane.
--Dudley Phantom x4; this unit that has really good interactions with Analyzer and can be a 15K booster. It also saves itself after boosting, so losing him after to field control after a battle shouldn't be a problem.

GRADE 2:
--Dudley Mason x4; if you're playing any version of Dudleys that employs Jessica, Mason is ran at max, no questions asked.
--Treasured, Black Panther V x4; constantly putting cards into the soul can be used somehow, and what better way than swinging for 15K or 25K unboosted during the early game or being your G Unit swings?
--Dudley Douglass x4; this is an underrated unit. It's interactions with Mecha Analyzer and Instructor in this profile make its cost not seem so bad. Plus, Jessica can power up Douglass outside the battle phase, so that's neat.

GRADE 3:
--Dudley Jessica x4; Ace of the deck for its ability to superior call a Dudley for free after Striding, and becoming 13k afterwards.
--Dudley Turborappler x4; Alternative Ace for being a card with Dudley in its name AND having a rad Stride ability. However, not superior calling at all and having a lackluster ability on its own makes it a bit troubling, and can be replaced with the grade 3 we'll most likely receive in the future.

GRADE 4:
Great Villain, Dirty Picaro x1; honestly, he's there if we have no other plays.
Temerarious Cataclysmic Rouge, Hellhard Eight x1; I still don't know what kind of name this is lol
Great Warrior, Dudley Geronimo x2; classic finishing stride, and its playing involving Mecha Instructor and Analyzer can be sick.
Great Hero, Rising Supernova x2; this here is my boy, and he is DUMB underrated. I play him in my Premium Seifried deck and he helps make a dumb first stride. He shares the same principle here, when you have an Instructor in hand and a big swinging unit or a unit with on hit pressure.
King of Sadism, Dudley Caligula x4; usually the first stride, and can even steal a game.
Black Horn King, Bullpower Agrias x2; having rear-guards already on board must be cool. Let's draw a card for it and attack some more.

G-GUARD:
King of Interference, Terrible Linus x1; too good. I'm actually considering replacing Picaro with another copy of him.
Juggernaut Maximum Maximum x1; its a test. Dizmel or another Gyace can replace this in the future.
Megaton Barrier, Hecaton Gyace x2; too good.

So there it is. Go ahead and critique it or try it. Thanks!

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This is my Dudley deck "For the Future". I'm an avid Spike Brothers fan, having trained for football myself in the past and having at least a set of evverything within the clan. I got tired of not having a proper sub-clan built for my deck, so I spent a couple hours cooking and this is what I came up with.

DISCLAIMER: This is NOT a Hellhard Eight oriented deck. This was made on the premise that Demonic Lord, Dudley Emperor or a new Dudley grade 3 card will be printed with a Force marker, allowing this build to compete with other decks in premium.

GRADE 0:
--Mecha Trainer V x1; the starter.
--Mecha Analyzer x1; this was a good forerunner before, and its still good now. It interacts well during a Geronimo turn AND whenever Dudley Phantom boosts, netting you another attack with a unit in the back row or, the base case, Douglass.
--Mecha Instructor x4; I hated this card, due to never needing Stand triggers after Devil Watch. Now I love it.
--Cheer Girl, Marilyn V x4; God bless the person that thought of perfect guards being grade 0 instead of grade 1. Also, DRAW POWER.
--Cheerful Lynx x4; MORE DRAW POWER.
--Cheer Girl, Tiara V x2; 20K raw shield is cool.
--Dudley Cheers, Lindsay x2; Counter Charging is also cool.

GRADE 1:
--Dudley Jetter x4; stride fodder with the Dudley name. I used to resent running this unit due to how often it's retired before it can activate, and Dudley Daisy being a grade 1 Douglass. But resource wise, I feel it's better than running Daisy whenever you aren't facing field control imo
--Commander, Garry Cannon V x4; EVEN MORE DRAW POWER. This unit was one of the best things to happen to the clan. The fact that he can be ran in nearly every single Spike Brothers deck is insane.
--Dudley Phantom x4; this unit that has really good interactions with Analyzer and can be a 15K booster. It also saves itself after boosting, so losing him after to field control after a battle shouldn't be a problem.

GRADE 2:
--Dudley Mason x4; if you're playing any version of Dudleys that employs Jessica, Mason is ran at max, no questions asked.
--Treasured, Black Panther V x4; constantly putting cards into the soul can be used somehow, and what better way than swinging for 15K or 25K unboosted during the early game or being your G Unit swings?
--Dudley Douglass x4; this is an underrated unit. It's interactions with Mecha Analyzer and Instructor in this profile make its cost not seem so bad. Plus, Jessica can power up Douglass outside the battle phase, so that's neat.

GRADE 3:
--Dudley Jessica x4; Ace of the deck for its ability to superior call a Dudley for free after Striding, and becoming 13k afterwards.
--Dudley Turborappler x4; Alternative Ace for being a card with Dudley in its name AND having a rad Stride ability. However, not superior calling at all and having a lackluster ability on its own makes it a bit troubling, and can be replaced with the grade 3 we'll most likely receive in the future.

GRADE 4:
Great Villain, Dirty Picaro x1; honestly, he's there if we have no other plays.
Temerarious Cataclysmic Rouge, Hellhard Eight x1; I still don't know what kind of name this is lol
Great Warrior, Dudley Geronimo x2; classic finishing stride, and its playing involving Mecha Instructor and Analyzer can be sick.
Great Hero, Rising Supernova x2; this here is my boy, and he is DUMB underrated. I play him in my Premium Seifried deck and he helps make a dumb first stride. He shares the same principle here, when you have an Instructor in hand and a big swinging unit or a unit with on hit pressure.
King of Sadism, Dudley Caligula x4; usually the first stride, and can even steal a game.
Black Horn King, Bullpower Agrias x2; having rear-guards already on board must be cool. Let's draw a card for it and attack some more.

G-GUARD:
King of Interference, Terrible Linus x1; too good. I'm actually considering replacing Picaro with another copy of him.
Juggernaut Maximum Maximum x1; its a test. Dizmel or another Gyace can replace this in the future.
Megaton Barrier, Hecaton Gyace x2; too good.

So there it is. Go ahead and critique it or try it. Thanks!

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