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Gurguit Helios

by Fisto

Notes:
The general idea is to go into [Master Swordsman of First Light, Gurguit Helios] for the 1st and 2nd strides, while making use of the deck's high number of critical triggers + quad drive to try to end the game as quickly as possible. If that fails, striding into [Holy Sword of Heavenly Law, Gurguit] + paying it's cost will result in a total of 5 face-up Gurguit cards in your G-zone for a total of +10,000 power to all of your units.

[Militant Act Dragon] and [Liberator, Improve Falcon] are here for the Link Joker match-up.

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Main Deck ({{ maindeck_count }}/50)


G-Zone ({{ gdeck_count }}/16)

Notes:
The general idea is to go into [Master Swordsman of First Light, Gurguit Helios] for the 1st and 2nd strides, while making use of the deck's high number of critical triggers + quad drive to try to end the game as quickly as possible. If that fails, striding into [Holy Sword of Heavenly Law, Gurguit] + paying it's cost will result in a total of 5 face-up Gurguit cards in your G-zone for a total of +10,000 power to all of your units.

[Militant Act Dragon] and [Liberator, Improve Falcon] are here for the Link Joker match-up.

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