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Altmile Rush deck

by Seikatsu

This deck runs on stand triggers because you rush the opponent.
Keep attacking the opponent or basically rush them. See if you rush an opponent there hand will lower down than go bigger. This deck is good although the problem is the damage zone. This deck is counterblast heavy that is why I run the Countercharging heal trigger. You could run countercharge g1 in exchange for the two owls.

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Grade 0 - {{ grade0_count }}

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Grade 1 - {{ grade1_count }}

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Grade 4 - {{ grade4_non_g_unit_count }}

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G Deck - {{ gdeck_count }}

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Main Deck ({{ maindeck_count }}/50)


G-Zone ({{ gdeck_count }}/16)

This deck runs on stand triggers because you rush the opponent.
Keep attacking the opponent or basically rush them. See if you rush an opponent there hand will lower down than go bigger. This deck is good although the problem is the damage zone. This deck is counterblast heavy that is why I run the Countercharging heal trigger. You could run countercharge g1 in exchange for the two owls.

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